[014] Sprout Lands

[20h] Complex Sprites for a Prototype

LESSON:
complex sprites for a prototype is counter-productive
complex sprites is not viable for a single developer
complex sprites is unneeded if simple sprites can be enough

better to focus on game design (than the art design)
at least not early (maybe at the polish stage)

"Using a Bazooka to kill an Ant"
StatusReleased
PlatformsHTML5
AuthorQuietGodot
Made withGodot

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