[016] Force Parameters
[016] Force Parameters
[17h] Parameters in Simulating Force Explosions
Position Factor - closer to circle, stronger the force Length Factor - ease in quad, longer is slower [easings.net/#easeInQuad] [Nov 16] 7h - GPU Flocking Logic - Compute Shader Flocking [END for now] - Force Push Parameters [Nov 17] 3h - Force Push Parameters [Nov 18] 6h - Force Push Parameters
Status | Released |
Platforms | HTML5 |
Author | QuietGodot |
Made with | Godot |
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