[016] Force Parameters

[17h] Parameters in Simulating Force Explosions

Position Factor	- closer to circle, stronger the force
Length Factor	- ease in quad, longer is slower [easings.net/#easeInQuad]


[Nov 16] 7h
- GPU Flocking Logic
- Compute Shader Flocking [END for now]
- Force Push Parameters

[Nov 17] 3h
- Force Push Parameters

[Nov 18] 6h
- Force Push Parameters
StatusReleased
PlatformsHTML5
AuthorQuietGodot
Made withGodot

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