[037] Keyboard Grid Movement

[46h] Keyboard Controls Research for Roguelike games

# last press priority   (opposite directions)
# long press delay      (one tap one tile) (diagonals)
# quick taps            (no delay on taps)
# one-two tap           (one-two or diagonal)
# one-two hold          (one before two hold)
# long press side tap   (on hold, one side tap)

[Aug 05] 08h - Pixel Fonts / Tile Movement
[Aug 06] 10h - Input Rules
[Aug 07] 08h - Grid Movement Rules
[Aug 08] 03h - Grid Movement Rules
[Aug 09] 05h - Frame Priority
[Aug 10] 02h - Grid Movement Rules
[Aug 30] 02h - Grid Movement Recheck
[Aug 31] 02h - Sprite Movement Bob
[Sep 02] 06h - Keyboard Grid Movement
StatusReleased
PlatformsHTML5
AuthorQuietGodot
Made withGodot

Leave a comment

Log in with itch.io to leave a comment.